Wednesday, May 31, 2006

Bomb's Away!

I just finished and submitted my entry for the Flex Developer Derby. You can check it out here:

http://www.bugg.it/terrac/TerraNovaAlpha.html

You will need Flash Player 8.5 installed to view it. (For some reason apps created in FlexBuilder 2 Beta 2 require 8.5 and those created in Beta 3 require 9.)

I think a little background info would be appropriate here:

When FlexBuilder 2 Beta 1 was released I was working with a Flash 8/Flash Media Server-based streaming video/audio application designed for use by college faculty to allow them record media which they could later embed in their online course pages. The group I was working with decided to migrate the application to Flex after seeing how much better it was suited to developing RIAs than Flash.

To be brief, during the time when we were working on the streaming video project I had the idea to do a separate project on my own. I thought that creating a multiplayer online game might be challenging and rewarding. Unfortunately, I had the idea only a short while before the contest deadline, so as of the time I submitted it the game was still in demo form.

The application has a three-layer structure (presentation, business logic, data access). The top two layers are essentially complete and will only need a bit of tweaking once the data access layer is finalized and connected to a MySQL back-end. For now, the data access object has a set of arrays that it is storing data in. Each instance of the application is independent in the demo version - no multi-player action until the DB and a few web services are finished.

The game controls are accessable in the Flex app, as well as a link to an external kml file that allows the player to view the current layout of the game in Google Earth.

The estimated release date will be sometime in August 2006. I'll probably do a limited beta test release to work out any bugs in the full version before then as well. Subscribe to this blog's feed to keep posted on updates and news. I'll also be discussing some of the ins and outs of FlexBuilder and ActionScript 3.

1 Comments:

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